<app:aside-block class='aside-block-highlighted' heading='Container' visibility-model='Room.asidePanels.view'>
<div class='object-properties-id'>
ID: {{Room.selectedObject._id}}
</div>
<div>
<label>Position:</label>
{{Room.selectedObject.x}}, {{Room.selectedObject.y}}
</div>
<div>
<label>Hits:</label>
{{Room.selectedObject.hits | round}} / {{Room.selectedObject.hitsMax | round}}
</div>
<div ng:if='Room.gameTime'>
<label>Decay in:</label>
{{Room.selectedObject.nextDecayTime - Room.gameTime}}
</div>
<div class='body'>
<label class='body-header'>
Store
<div class='pull-right'>
{{Room.calcResources(Room.selectedObject) | round}} / {{Room.selectedObject.storeCapacity | round}}
</div>
</label>
<div ng:if='!Room.calcResources(Room.selectedObject)'>Empty</div>
<table class='carry-resource'>
<tr ng:if='amount &gt; 0' ng:repeat='(resourceType, amount) in Room.selectedObject.store'>
<td>{{amount | number}}&nbsp;&times;&nbsp;</td>
<td>
<img class='resource-type' ng-src='https://s3.amazonaws.com/static.screeps.com/upload/mineral-icons/{{resourceType}}.png' uib-tooltip='{{Room.resourceTypeNames[resourceType]}}'>
</td>
</tr>
</table>
</div>
<ng-include src="'room-object-effects'"></ng-include>
<app:room-destroy-structure></app:room-destroy-structure>
</app:aside-block>
